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Vampire survivors developer
Vampire survivors developer











vampire survivors developer

Or maybe Hyper Arcade? Or maybe Hyper Hardcore. So if on Steam “casual” is a bad word maybe we change that. They are background noise mind occupiers. They are casual because you can just idly play them while in line at the grocery store or binge watching Netflix shows. The hyper comes from the fact that they are SOOOOO simplified and don’t require tutorialization. The Steam audience likes more hardcore games. Hyper Casual type games don’t do well on Steam because they are typically 1 button click or simple swipe inputs. In this sub genre there are super simplistic games that are churned out, burn hot, and then go out of fashion. But they are kind of like mobile Hyper Casual games. I don’t think there is a title for games in this genre yet.

  • Top notch quality and gamefeel (will talk about this in a minute).
  • A modernized meta-progression mechanism steeped in rogue-lite sensibility such as runs, upgrades, randomness, randomized buffs, high difficulty, permadeath.
  • Simplistic arcade-style core gameplay loop (run and shoot).
  • There are some basic similarities behind all of these games: Here is one Nickervision’s best selling games: Bit Blaster XL Nickervisions success was written about here. There is also Nickervision / Adamvision Games which had a pretty good run earning the developer a comfortable (but not life changing) income by selling quick addicting games for less than $5. The emergence of a sub-genreĪt the start of Northern Lion’s first play of Vampire Survivors he said “Its also kinda similar to SNKRX.” SNKRX is a similar wave-based top down, game with simple visuals that costs less than $5. Let’s take a look at what’s going on here. It seems to violate every bit of advice about games marketing on Steam. The game uses asset store pixel art from multiple developers. If we go off a 30X Boxleiter number, and note that the game hasn’t gone on sale since it got noticed by streamers, we can estimate that it has earned $1.5 Million in just over 1 month. The game is now sitting at 15,587 reviews. Then 3 weeks after January 6th SplatterCatGaming found itĪnd then he played it on his stream multiple times.

    vampire survivors developer

    Vampire Survivors didn’t even reach 10 reviews within the first month. The developer only has 1000 Twitter followers didn’t even send a tweet on the game’s launch day ( This was the last one before launch) When it launched it probably had about 90 wishlists. The Steam “coming soon” page was up for just over 2 weeks (the minimum requirement by Valve). The case studyīack in Decema little game was released named Vampire Survivor. In this article I want to argue that dipping your toe in (but not fully committing to) the super-discounted and fast-action genre of games could be worth tens of thousands of dollars or even millions. With that movement upwards it has created an opportunity for very fun and addicting but very low cost bargain games. In fact in the last 5 years there has never been as high a percentage of games costing $10 – $40 as in 2021. In this 2021 report more games are releasing in the $5 to $20 range. For years games have been moving up in quality and value.

    vampire survivors developer

    I think there is a real hole in the Steam Marketplace for a different type of game that I found with Vampire Survivors.













    Vampire survivors developer